Gabriel Zachmann and Alexander Greis has released an efficient algorithm for sorting in stream architectures, called GPU-ABiSort. Expect (n log n) / p complexity from this fast algorithm.

Currently I’m working to implement this in CUDA.

Download

A. Paper

  1. GPU-ABiSort: Optimal Parallel Sorting on Stream Architectures

B. Source Code

Not available yet.

Well, this is a mandatory ritual I can’t resist when starting something in cyberworld. So… hello world! I hope this site can grow and give benefits to you readers.